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War of Emperium (WoE)
Also known as the "Guild War," for two hours on two
day of the week
(Tuesday
20:00-22:00 (GMT +3)
and Saturday 21:00-23:00
(GMT +3) )
an event called War of
Emperium (commonly abbreviated "WoE") takes place.
Guilds that have
obtained the Seal of Approval skill may attempt to enter and gain control of a
series of castles available in-game.
On the fourth floor of
each castle lies the Emperium; if a guild breaks another guild's Emperium, that
guild gains control of the castle.
If a guild can maintain
control of a castle until the end of the War of Emperium it will retain control
until the next War of Emperium and may gain a variety of benefits for victory,
including access to special 'Guild Dungeons', which give the members of the
holding guild a definite advantage in gaining experience and items.
During War of Emperium
hours, the castle maps are set in PvP mode and behave much the same as the
standard PvP maps with a few exceptions, in particular the lack of damage
indicators and a large decrease to the effectiveness of magic, skills, and
ranged attacks.
War of Emperium is the
most popular feature of the game and most players participate in it at least
once per week
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